Howdie!
I'm Mia, a UI/UX designer who switched from game art because I wanted to get closer to the players. Now I focus on understanding their needs, what frustrates them, and prototyping solutions that actually make their experience better.
I'm Mia, a UI/UX designer who switched from game art because I wanted to get closer to the players. Now I focus on understanding their needs, what frustrates them, and prototyping solutions that actually make their experience better.
CASE STUDY:
- Bringing the queer community together, one postcard at the time